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  • January 7, 2025

    The Mystery of Mr Mystery

    If you’ve been clicking around these pages for any length of time, you will regularly see us pointing out the work of one particularly talented dude who we are struggling to identify. As such we refer to him (it’s probably a him given how few women worked at Give Me Head) as Mr Mystery. The…

    Artists, Behind the Scenes, Concept Artwork, Give Me Head
  • January 3, 2025

    Las Madonnas: The Scrapped Sisterhood of Mercy

    You may have already noticed that barely any women worked for Give Me Head Productions. If the company name didn’t put them off then we’re presuming that Cassidy probably did. All jokes aside, the ’80s didn’t really care much for women; it just seemed to tolerate them to a point. That’s one reason why there’s…

    Artists, Concept Artwork, Give Me Head, Not So Special FX, Silly Con at Silicon
  • December 26, 2024

    The Shadowy Cyberia Council

    In the grand scheme of things, we’re not sure where to place the Cyberia Council. Although it saw a fair bit of visual development in the early days (which explains why it’s all nice and shiny), it didn’t have much of a narrative purpose, not helped by the fact that there are no playable characters…

    Backstory, Behind the Scenes, Blagging It, Ctrl+Alt+Del, Give Me Head
  • December 20, 2024

    Giddy Ferret Paw the Musical Mental Case [With Live Footage]

    Giddy Ferret Paw isn’t the real birth name of this funky eccentric; Sidney Swarbrick is. But we’ll honour using it anyway. As we can all see from these photographs, Giddy is an interesting character who, by the grace of fifty pagan gods, somehow ended up working for Give Me Head Productions. He was the only employee…

    Backstory, Behind the Scenes, Blagging It, Give Me Head, Orbituary, Silly Con at Silicon
  • December 10, 2024

    Cyberia Location #4 Dmitry’s Luxury Arcade of the Future

    Another Forgotten Genius When rummaging around the files, we were thrilled to find one which had a number of fantastic images but little in the way of detail. The illustration style also doesn’t look like any other style we have come across thus far. It is reminiscent of the original Tron movie which all self-respecting…

    Artists, Backstory, Concept Artwork, Digital Prophecy, Give Me Head
  • December 3, 2024

    The “Cyberia’s Most Wanted” Files [With Footage]

    We found a folder entitled “Mugshots” which contained the above images. There are a few more which we are trying to restore. We also found a reference to the origin of these images before we found the images themselves. An early memo written by Charlie Ryba reads thus: Me and Cassidy took photographs and videos…

    Blagging It, Copy and Paste, Give Me Head, Grime and Punishment
  • November 25, 2024

    Cyberia Index

    This is a complete index of the Cyberia project. You can use it to navigate the various sections. Cyberia Collectors’ Cards #1 Joey Knuckles #2 Barry-X #3 Hao-Yu #4 Tommy Hawk #5 Ace #6 Gunther #7 Boriz #8 Pat #9 Good Boy Ray #10 Scotch Mike #11 Jo Chi #12 Keith #13 Booboo #14 Mr…

    Uncategorized
  • November 25, 2024

    An Appeal to All Cyberheads!

    Discovering such a gem of a lost media project has been a hoot. We are thoroughly enjoying our time picking through the various photographs, documents and artefacts we have found, trying to understand what went on in that Silicon office all those years ago. It was clear from the get-go that the Cyberia dream was…

    Behind behind the scenes
  • November 23, 2024

    A Gallery of Promotional Material for Cyberia [With Animations]

    As we have seen, the Give Me Head team was a mixed bag of gourmet Belgian chocolates and your nan’s over-boiled brussel sprouts. However, to their credit, one area they seemed to excel in was illustration and design. Below is some of the promotional material we have found at varying stages of completion. We still…

    Artists, Concept Artwork, Give Me Head, Viv Bastard
  • November 20, 2024

    How Would An Interactive Cyberpunk Television Series Even Work?

    While piecing together these various documents and artefacts, we found ourselves returning to one important question: how would the interactive role-playing element even work? Having a weekly cyberpunk series which people at home can play along with sounds like the greatest concept in the entire world–the cultural equivalent of George Lemaître’s contribution to the Big…

    Ctrl+Alt+Del, Give Me Head, Silly Con at Silicon
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